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Possessed dolls are created when an evil spirit is bound to a toy or a similar object of sentimental value. This can be done by a dark ritual, a curse or the side effect of a magical anomaly. Demons are commonly the possessors of the dolls attempting to find ways of luring young souls into their dark works by taking hold of favoured toys and speaking through them. Other types of spirits that can be forced into a doll are humanoid or elemental.

Possessed Doll
Tiny construct, chaotic evil

Armor Class 12
Hit Points 5 (2d6 – 2)
Speed 30 ft.

STR 7 (-2) DEX 17 (+4) CON 10 (+0) INT 7 (-2) WIS 7 (-2) CHA 8 (-1)

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t adamantine
Damage Immunities Psychic, Poison
Condition Immunities Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned, Unconscious
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands language of creator but cannot speak
Challenge 1/2 (50 XP)
False Appearance. While the possessed doll remains motionless, it is indistinguishable from an ordinary, inanimate doll.

Dagger . Melee or Ranged weapon attack: +4 to hit, reach 5ft. Or range 30/120ft, one target. Hit: 4 (1d6 + 1) piercing damage melee or range.

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