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These golem-like constructs come from mysterious origins, being created with powerful and secret rituals and alchemistic knowledge. Not only do they possess prowess in hand to hand combat but they have the ability to see through magical illusions and enchantments using their single eye of flesh in their torsos. They also possess the ability to shoot a powerful beam of energy from their eye.
Medium construct, unaligned
Armor Class 20 (Natural Armor)
Hit Points 60 (8d8 + 24)
Speed 30 ft., climb 30 ft.
STR 13 (+1) DEX 18 (+4) CON 16 (+3) INT 10 (+0) WIS 16 (+3) CHA 10 (+0)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t adamantine
Damage Immunities Psychic, Poison
Condition Immunities Charmed, Deafened,Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned, Unconscious
Senses Darkvision 60 ft., Truesight 120 ft., Passive Perception 13
Languages Understands languages of creator but cannot speak
Challenge 4 (1,100 XP)
Immutable Form. The construct is immune to any spell or effect that would alter its form.
Magic Resistance. The construct has advantage on saving throws against spells and other magical effects.
Multiattack: The elemental makes two melee attacks with its quarterstaff.
Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Eye ray. Ranged Spell Attack: +4 to hit, range 30 ft., one target. Hit: 15 (4d6 + 1) fire damage.