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These large corpulent creatures hunt on the icy tundras of the far north. Surviving bitter cold temperatures with their layers of thick fat, wullarks are well adapted for the harshest conditions. Nomadic tribes of the north have been known to survive on hunting wullarks for food and other necessities such as warm clothing made from wullark hide. Wullarks feed on smaller arctic beasts and fish, normally congregating in large herds of several hundred members.
Large monstrosity, unaligned
Armor Class 17 (Natural Armor)
Hit Points 93 (11d10 + 33)
Speed 20 ft., swim 40 ft.
STR 19 (+4) DEX 10 (+0) CON 16 (+3) INT 5 (-3) WIS 12 (+1) CHA 4 (-3)
Damage Resistances Cold
Senses Passive Perception 11
Challenge 4 (1,100 XP)
Hold Breath. The wullark can hold its breath for 30 minutes.
Keen Smell. The wullark has advantage on Wisdom (Perception) checks that rely on smell.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 1) bludgeoning damage.