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Tier 2  | Tier 3

Comprised of jagged ice shards, the ice elemental hails from the elemental plane of frost. Temperatures have been known to plummet in the vicinity of these icy creatures whose very touch has the ability to freeze flesh on contact.

Ice Elemental
Large elemental, neutral

Armor Class 17 (Natural Armor)
Hit Points 102 (12d10 + 36)
Speed 30 ft.

STR 15 (+2) DEX 8 (-1) CON 19 (+4) INT 4 (-3) WIS 10 (+0) CHA 5 (-3)

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses Passive Perception 10
Languages Aquan, Auran
Challenge 5 (1,800 XP)
Ice Immunity. The elemental can move through snow and ice without hindrance.
Siege Monster. The elemental deals double damage to objects and structures.

Multiattack: The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (1d8 + 3) bludgeoning damage and 5(1d4 + 2) cold damage.

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