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These strange and small creatures are believed to come from ancient spellcasters’ experiments with elemental summoning. They possess the ability to glide effortlessly through natural stone like earth elementals but do not possess any capacity for morality and servitude. The creeping tile is usually seen in long lost dungeons where they torment trespassers by gliding under stone tiles and flipping them out from underneath the target’s feet. On occasion these creatures may be used as rudimentary security for stone compounds and lairs.
Small elemental, unaligned
Armor Class 13
Hit Points 5 (2d6 – 2)
Speed 30 ft., burrow 30 ft.
STR 3 (-4) DEX 16 (+3) CON 15 (+2) INT 6 (-2) WIS 12 (+1) CHA 5 (-2)
Senses Darkvision 60 ft., Tremorsense 40 ft., Passive Perception 10
Challenge 1/8 (25 XP)
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.
Kick. Melee Weapon Attack: +3 to hit , reach 5 ft., one target. Hit: 2 (1d4 – 1) bludgeoning damage.
Flip. If the elemental has burrowed under another creature it can use its action to emerge from the ground. The targeted creature must succeed on a DC 10 Athletics saving throw or be knocked prone taking 2 (1d4 – 1) bludgeoning damage.